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In this paper we discuss three-dimensional interface paradigms that we have developed using a glove that can track a person's hand movements: gesture recognition and shape-gesturing.

Two methods have been developed to fabricate spheres with gold caps on selective areas so that the self-assembly of these spheres can be potentially carried out in a controlled fashion.

Cloud-centric media network (CCMN) was previously proposed to provide cost-effective content distribution services for user-generated contents (UGCs) based on media cloud.

Currently, the mobile market provides simple solutions for the definition of business models among the actors involved in the value chain.

Optical networks have historically been designed to be operated statically.

A major role of today's Internet is to provide efficient content dissemination among users, such as distributing multimedia content and sharing user generated data.

Today a 40-Gbit/s data rate is agreed by major optical telecommunication players as the next step in the network evolution, with an actual deployment foreseen in the 2007-2008 timeframe.

Industrial metaverse, as an emerging paradigm of the next generation industry transformation, aims to build a fully immersive virtual space that can interact with physical space in real time, and e

VR is expected to be one of the killer applications in 5G networks. However, many technical bottlenecks and challenges need to be overcome to facilitate its wide adoption.

In recent years, technical challenges are emerging on how to efficiently distribute the rapid growing user-generated contents (UGCs) with long-tailed nature.

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