Mobile edge computing with network resource slicing for Internet-of-Things

05 February 2018

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Network slicing is an end-to-end concept that encompasses network functions, radio accesses, and clouds for enabling customized information-centric Internet-of-Things (IoT) services. The key idea is to virtualize all the resources from radio accesses to IoT service layers, so that IoT service providers can automate resource provisioning and management for users. This paper introduces the recent standards effort on network slicing for IoT in various standards bodies such as 3 GPP, NGMN, IETF, ET SI and oneM2M. In particular, standards activities on ET SI Multi-Access Edge Computing (MEC), NGMN and 3GPP Network Slicing and Virtualization, IETF slicing on transport networks and oneM2M IoT service layer resource slicing are introduced. Finally, this paper proposes a novel Edge Computing architecture customizing required network resources at the edge cloud, as close to users as possible, to minimize network signaling overhead in providing optimal IoT services.