Patterns for High Performance Systems

04 September 2003

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Outline of presentation: (1) Opening Comments, (2) Introduction to Patterns, (3) Using Patterns, (4) Evaluating Patterns, (5) Software Patterns Handbook, (6) Using Patterns in Your Project, (7) Conclusion. At the end of this tutorial, participants will be able to: (1)Identify and explain sevral common patterns for high performance computing systems, (2) Observe applications of these patterns in existing systems, (3) Locate several sources of patterns, and (4) Discuss why patterns are useful to system designers.